AI Insights · Timothy · July 2023
Top 5 Character Collection Games on Android in Italy: Q2 2023
In Q2 2023, the top 5 character collection games on Android in Italy showed diverse trends in weekly downloads, revenue, and active users, according to Sensor Tower.
In the second quarter of 2023, Italy's Android gaming scene witnessed varying performances among the top 5 character collection games. Here's a detailed look at the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.
Coin Master experienced a consistent increase in weekly revenue, peaking at approximately $339K in the final week of June. Weekly downloads, however, showed a downward trend, starting at 22K and declining to around 13K by the end of the quarter. Active users peaked in early May at 463K but gradually decreased to 378K by late June.
MONOPOLY GO! saw a significant rise in its weekly revenue, starting from $7.9K in early April and reaching $148K by the end of June. Downloads remained relatively stable, fluctuating between 41K and 56K, with a slight dip to 47K in the last week of June. Active users showed a steady increase, growing from 26K to 214K over the quarter.
Empires & Puzzles: Match-3 RPG had a fluctuating revenue trend, with a low of $62K in mid-May and a peak of $90K in the final week of June. Downloads were relatively low, ranging from 964 to 2.9K, with a notable spike in the last week. Active users remained steady, hovering around 38K to 50K throughout the quarter.
Lords Mobile: Kingdom Wars showed a steady revenue trend, with a peak of $56K in early May and slight fluctuations thereafter, ending the quarter at $44K. Weekly downloads ranged from 5.5K to 8.3K, with a downward trend towards the end of the quarter. Active users saw minor fluctuations, ranging between 31K and 38K.
Clash of Clans had varied revenue, with a peak of $79K in early May and a low of $23K in mid-June. Downloads remained stable, ranging from 4K to 8K, with a notable spike in mid-May. Active users saw a gradual decline from 1.6M in late March to 1.3M by the end of June.
These trends highlight the dynamic nature of the mobile gaming market in Italy. For more detailed insights and data, visit Sensor Tower.